GRAVEFIRE: Regions and Elites

A guide to GRAVEFIRE's regions, elite encounters, and the major haunted places left across Ekothis.

July 2, 20208 min readView comments

Each major region in GRAVEFIRE is tied to an elite encounter. These are not just bosses placed at the end of dungeons. They are the strongest memories, grudges, failures, and corruptions left behind by the grave fire.

This region begins as the ruins of Zebathen's Grand Carnival, once a permanent celebration of the Empire's thousand-year prosperity. The Circus of Delight was its jewel, and Marlin was its star.

Marlin's acrobatics, riddles, and performances drew enormous crowds until Crow, the fortune-teller, began pulling attention and gold away from him. Jealousy became obsession. Obsession became hatred. Marlin planned to kill Crow, but the Grave Fire came before that night arrived.

After the fire, Marlin rose from the ashes as an undead mockery of himself. His circus rose with him, its music and lights corrupted.

Elite: Marlin, the Jester

The Great Plains of Motonia were filled with settlements marked by war, disease, famine, and poverty. Lady Lephise, a minor noble with no family of her own, took in orphaned children and turned her manor into an orphanage.

As life stabilized, fewer children came. The family she had built dwindled. When only Oliver remained, Lephise became desperate to keep him. She built a gigantic toy house and kept him under constant supervision.

The Grave Fire burned Lephise, Oliver, and the manor. Afterward, a voice called for children to come home. Survivor settlements began losing their children. The spirit of Oliver and the spirit of Lamia became bound together, each feeling the other's pain.

Elite: Oliver, the Possessed Boy, and Lamia

Oliver and Lamia concepts

The Grand Palace was the heart of Zebathen power. Queen Vaella ruled there after her coronation in Year 1200. When Cycilosis struck Everbrook, Morana cured the plague and was elevated at court. One year later, the cured began dying, and Queen Vaella died cursing Morana's name.

After the Grave Fire, the palace remained blackened but standing. Souls circled the throne and sang an ancient summoning spell.

Elite: Queen Vaella, Empress of Zebathen

The Colosseum was built by the Maker Tribe at Zebathen's command. Its Seven Rings of Death tested warriors through fire, lightning, earth, wind, ice, water, and darkness.

Vorgak the Valiant was the first warrior to clear all seven rings. Isenbardus followed two centuries later. Skull became the third champion much closer to the current age.

The Colosseum remains a monument to victory, conquest, and the cruelty Zebathen built into spectacle.

Elite: Vorgak the Valiant

Vorgak elite art

Alnore was Motonia's largest mainland colony and later its new capital. It sat on trade routes connecting the mainland to the gold mines of the Great Chasm and the fertile plains of the Heartland. It was famous for gardens, farms, homesteads, and the prosperity around it.

The Grave Fire turned it into the Inky Wasteland. Smaller settlements vanished. Dark spirits and fell beasts hunt what remains.

Nadia, a sculptor obsessed with perfection, lived nearby. Skull once saved her village from bandits, and she spent a year sculpting him. When the Grave Fire destroyed her masterpiece, her obsession survived. The Gorgon emerged from her workshop and turned the surviving villagers to stone.

Elite: Nadia, the Gorgon

Nadia, the Gorgon

The Great Chasm was once a rocky canyon with scattered mining tribes. When Motonia occupied it, gold deposits appeared almost as if by magic. Mining towns grew rich. Clan Dragos became the most powerful noble family in the region through the richest veins.

The Grave Fire reduced the mining towns to ash and dust. A few survivors hide in the chasm, but its mines, tunnels, and ruined towns are mostly home to creatures raised by the fire.

Lord Dragos, whose core business was the mines, survived an earlier fire caused by Ziena. His face and half his body were burned, and he began wearing a mask.

Elite: Masked Man, Lord Dragos

Alnore was called the Garden City because of its flowers, trees, birdsong, and royal botanical grounds. The Royal Gardens were tended carefully by groundskeepers, and nowhere else in Ekothis celebrated nature in the same way.

The Grave Fire left only ashes, ruins, and thorns. The thorns seem alive, as if something still cares for them.

Margaret, the florist and owner of the Garden of Flowers, is connected to Skull's retirement. He lived nearby, farmed, and helped save her garden from bandits.

Elite: Margaret, the Florist

Cliften was Motonia's ancient island capital and fortress. Two years before the Grave Fire, an earthquake destroyed it. Survivors moved to mainland Alnore.

After the Grave Fire burned and corrupted what the earthquake left behind, strange things woke in Cliften. Streets and buildings buzzed with whispers of the dead. Echoes of old lives gained a false semblance of life.

Motonia's chief religion was Kykrillism, the worship of fear and the objects of fear in the heart. It taught that one could become free by worshipping fear until it lost its power.

The temple stood on the highest hill of Cliften. Father Francis, King of Motonia and head priest, led morning prayers in golden robes. When the earthquake destroyed Cliften, he stayed behind and watched the temple fall. His last thought was that the greatest fear was Death, and perhaps that fear could be appeased.

After the Grave Fire, a new temple rose on the hill. A familiar robed figure stood at the gates, preaching a darker prayer.

Elite: Father Francis, King of Motonia

The Royal Reliquary stored Motonia's history: golden ornaments, silver vessels, ancient weapons, armor, scrolls, and artifacts gathered by Princess Zenevia.

The Reliquary survived the earthquake, and survivors interred Zenevia there in an ancient coffin. After the Grave Fire, the halls came alive with whispers and spectral hands. Zenevia's once-bright singing voice returned, hollow and furious.

Elite: Princess Zenevia, the Banshee

Ziena's father built the Aviary because she wanted to fly. Birds from forests across Ekothis and beyond filled the palace-like structure. Ila, the bird keeper, cared for them.

When the earthquake struck Cliften, the Aviary broke open and the birds fled. Ziena disappeared. Years later, after the Grave Fire swept past Cliften, the broken Aviary began to echo with song again. No living bird made that sound.

Elite: Ila, the Bird Keeper, and the Swarm

The Echoing Caves were home to the Stoneglow Tribe, whose rare gemstones could be cut and polished to glow with ethereal light. Both Motonia and Zebathen tried to colonize the caves, but the tribe used the cave network like a maze. Invading soldiers were trapped, crushed, or forced into narrow tunnels where larger armies lost their advantage.

No one knows whether the Stoneglow Tribe survived the Grave Fire deep in the caves, or whether they were destroyed and reborn as monstrous versions of themselves.

Elite: Ognork, the Caveman

The Quagmire was once a mangrove forest on Zebathen's southern coast. Rumors said Zebathen alchemists performed experiments there, creating unnatural fusions of animal and human for use as beasts of war.

The swamp is now blackened and poisonous. Whatever moves inside may be the remains of those experiments, the Grave Fire's corruption, or both.

Elite: Venomclaw, the Reptile

Gloomy Forest borders No Man's Land and the path to Mt. Bleed. It was mostly uninhabited until the Maker Tribe rebelled and fled there. Zebathen forces pursued them. Isenbardus was stabbed by Azroth near a tree, left behind, and died in the forest.

After the Grave Fire, spirits of Makers and Zebathen soldiers fight endlessly in the forest. Survivors who went there for refuge found themselves inside a battle that refuses to end.

Elite: Isenbardus, the Tree Spirit

Isenbardus, the Tree Spirit

The desert of Arahas is older than Motonia, Zebathen, and the tribes that came before them. Its history reaches back to myths of gods and the Maker Tribe. Zebathen found the Makers there, enslaved them, and used their skill to rise against Motonia.

After rebellion and punishment, the Makers were sealed away or left to die. The region became uninhabited.

Azroth, leader of the Makers, was imprisoned in a structure he built himself and left without food, water, or light. The Grave Fire reanimated what remained.

Elite: Azroth, Leader of the Maker Tribe

Fiery Desert dungeon mockup

The watchtower began as a land lighthouse on the foothills of Mt. Bleed. Its public purpose was military warning. Its hidden purpose was access to the ancient library and ossuary below.

Ziena later became trapped there, surrounded by lava after the Grave Fire. Through the Eye of the Raven, she reached out to survivors.

Elite: Ziena, the Messenger

The ancient library and ossuary were hidden beneath the lighthouse and stretched underground toward Zebathen. The ossuary held the energy of a thousand souls. From that energy, the Messenger summons the shadow.

Elite: Necros, the Shadow

Necros, the Shadow

Mt. Bleed was once known as Mt. Slog. It is believed to be the origin of the Grave Fire, but the truth is bound to Ziena, Necros, and the dragon beneath the mountain.

Elite: Rhazhog, the Necrodragon

Rhazhog near Mt. Bleed

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